AI Insights · Timothy · September 2021
Top 5 Sengoku Games Performance in New Zealand Q3 2021
In Q3 2021, Sengoku games in New Zealand showcased varying trends in downloads, revenue, and active users. Key insights from Sensor Tower reveal significant performances across the top titles.
In the third quarter of 2021, the top Sengoku games in New Zealand experienced a range of performance metrics, reflecting diverse user engagement and revenue trends. Here are the key insights from Sensor Tower:
Sengoku Fubu, published by Bekko.com, showed notable fluctuations in its weekly revenue. Starting the quarter with $28, it peaked at $84 in the last week of August and ended September with $78. Downloads for the game saw a mid-quarter surge, reaching 89 in the week of August 23, before tapering off to 8 by the end of September. Active users mirrored this trend, peaking at 100 in the week of August 23 and settling at 37 by the end of the quarter.
Ninja Village by Kairosoft Co.,Ltd had a more modest revenue performance, with a notable peak of $30 in early July. The game had minimal download activity, with occasional spikes such as 3 downloads in early July and 2 downloads in late August and early September.
ファンタジードライブ【快進撃3DRPG】, from Rekoo Japan CO., Ltd., maintained a consistent revenue stream, hovering around $10 for most of the quarter, with a slight dip to $4 in the last week of August. However, the game had no download activity recorded throughout the quarter.
霸王之野望-日本戰國經典, published by Rastar Mobile, displayed steady revenue figures early in the quarter, peaking at $14 in the week of August 23. The game did not record any downloads during this period.
関ヶ原演義 by Appirits Inc. had consistent but modest revenue, starting at $4 and peaking at $6 in late August. Similar to other titles, it did not register any downloads throughout the quarter.
For more detailed insights and data, visit Sensor Tower.